LANDFALL

Foundation Landfall is a network of collaborators that conduct artistic research, production and knowledge sharing across the visual arts - with an aim at fostering and advancing art and culture.

PALTZ BIENNALE, SOEST 2024

PALTZ BIENNALE, SOEST 2024

Sirens,
those creatures who spellbind any man alive
— Homer, The Odyssey, Book 12, lines 44-52.

A series of porcelain sculptures in the shape of sirens, birdlike creatures from the greek mythos with female human heads, are planned to land in Paltz Biennale and nest for the remainder of the exhibition. These sirens are constantly at work and employed similar to the canaries of a coal mine. I.e they sense what we can’t and tell us of invisible variance such as radiation levels, satellite traffic, air quality shifts and environmental changes. What varies in our vicinity are all relayed to us, through the sirens, into alternative alarm signals not limited to the seen or heard. Myth meets the contemporary when the bird like creatures ward off calamities of a distant future and conveys a glimpse into the invisible powers at work - around us at all times. As such will the work make use of open source material, environmental sciences and innovative technology to artistically make data felt and into a palpable experience.

INTO NATURE , DE ONLANDEN 2024,

INTO NATURE , DE ONLANDEN 2024,

our intention is to outsource reading of the environment to a series of remote bodies in order to see and represent the environment through their eyes, to feel it with their touch, to hear it with their ears. We intend to try to understand De Onlanden in a ways that we can not imagine or possibly understand. There is so much of the world out there that is off limits to our perception, these bodies expand our perception but also complicate it.
— Edward Clydesdale Thomson

Commissioned by INTO NATURE to conduct artistic research mapping De Onlanden, Drenthe our intention is to build a series of sensing bodies through which to map, survey and feel the habitat of De Onlanden. These bodies are technical apparatuses assembled by the Landfall team and equipped to handle a few weeks of solitary or group activity in nature like robotic survey animals. The bodies are built in such a way that they sense what is around them. I.e they pick up signals in the form of: sunlight, temperature, radiation, currents, flooding, windspeed, floral growth, movement of fauna and other local input. This information forms a reading of the world around them which is shared amongst themselves and later relayed to us. However, not as raw data but in the form of a translation as they communicate between themselves their reading becomes more complex. A gesture with multiple interpretations - It can be a sound, a flash, a dance or a poem. As such we call them sirens, a series of bodies that alarms us, but in ways which are doubtful of or unsure as to exactly its meaning.

BOUND TO THE MIRACULOUS, GRONINGEN 2025

BOUND TO THE MIRACULOUS, GRONINGEN 2025

Using open source live weather data and marine simulation we create an online oceanic world in which the user is able to follow the artist’s journey perpetually, in real time.
— Edward Clydesdale Thomson

The Dutch/Californian artist Bas Jan Ader was a conceptual / performance artist and photographer. He was last seen in 1975 when he took off in what would have been the smallest sailboat ever to cross the Atlantic: the Guppy 13.

In this project the memory of Ader’s voyage serves as a frame story which will would allow us to explore questions about the climate, weather, pollution, data, history and endurance.

The difference between today and 40 years ago is that we are becoming increasingly aware that our actions have material effects on climate and weather patterns. With the growing frequency and intensity of Atlantic storms the Guppy 13’s journey becomes increasingly certain to fail.

Landfall creates a continuous live simulation of the same vessel crossing the Atlantic driven by real-time open-source weather, oceanographic and marine traffic data. The simulation runs inside unreal engine 5. Currently we are at a working prototype phase and conducting tests for our presentation in Groningen 2025.

Full project description

  • Edward Clydesdale Thomson

    FOUNDER - VOORZITTER

    Wandering through forests, heaths or gardens, sailing on seas and brooks, by boat, by raft or digitally, deep into history and creating visions of the future, Edward Clydesdale Thomson is always searching. It is not about finding one specific thing, but about the process of exploring and learning, time and again, and never doing the same thing twice.

  • Yvonne Dubbers

    SECRETARIS

    Yvonne Dubbers is a manager specialised in the cultural field who has been working for Studio Edward Clydesdale Thomson since 2019. With a background in theatre design and art history, she enjoys being involved from start to finish: from research and development to planning and implementation. She provides organisational support to the foundation and guidance during the manifestation of various projects. In addition to her work for the Landfall Foundation, Yvonne has been in charge of the Amarte Foundation since 2019. This dual perspective of the process, from both the side of making and financing, is what interests Yvonne.

  • Priscila Fernandes

    PENNINGMEESTER

    Priscila Fernandes' work – installations, painting, photography, books – is rooted in an ongoing research into education, play, and the dialectics of work and leisure. Through a speculative and fictional approach, her work raises concrete questions about the idea of individual and collective freedom, especially in the context of the widespread precariousness of work in our society.

  • Fleur Lamers

    VOORZITTER RAAD VAN TOEZICH

  • Julia Geerlings

    RAAD VAN TOEZICHT

  • Frans-Willem Korsten

    RAAD VAN TOEZICH

  • Petros Mousios

    DIGITAL DEVELOPMENT

    I specialize in 3D visualizations, with a preference for procedural workflows. In my approach to digital world-building, I focus on lighting, compositing, and visual effects, driven by a desire for deeper insight into nature’s intricate structures.

  • Teune Derks

    ANALOGUE DEVELOPMENT

    In his exploration of physical materials, Teune Derks uncovers the nuances of each material through experimentation, learning about their unique properties and numerous applications along the way. He delves into collecting, heritage and reuse, shedding new light on common materials. Grounded in his preference for traditional craftsmanship and manual labor, he revives old methods to create new objects.

  • Joakim Derlow

    ILLUSTRATION & RESEARCH

    The work is a road and I follow it, leaning onto my pen similar to a walking stick. Poking in the ditches, feeling holes in the asphalt and crossing puddles with a leap. Ideas are given associative or suggestive form through the sequential or the fragmented. My sketches lay out a path of lines followed by others. A journey taken together and manifested in digital or analogue form.

    Portrait by Joeri Bosma

  • Manuela Porceddu

    COMMUNITY DEVELOPMENT

    Common ground is shared responsibility. But what does it mean to share (public) space with others? Who or what is 'the other'? What is ownership and what can one own? Intrigued by the many perspectives and the (communication) noise they cause, Manuela works on self-initiated projects — as a project coordinator at artist platform Witte Rook, Breda and within Landfall projects.

  • Gerwin Luijendijk

    SOUND, FILM & PRODUCTION

    Gerwin is an artist living and working in Rotterdam since 2008. Besides his artistic practice as filmmaker, performer and theatre maker, he has over the years been active as producer. These days Gerwin is mostly working as a musician/performer and as social worker where he coaches people with autism.

  • Mieke van Driel

    EDUCATION